Does development end when a device dies or do you make plans for it’s afterlife?
At what point do you stop designing your product?
Apple have recently unveiled their secret weapon, Liam. Liam has 29 arms and is responsible for breaking down the remains of spent iPhones into more readily recyclable pieces. This sort of innovation is a response to the vast consumer problem of having too many things and nowhere to put them once they cease fulfilling their useful purpose.
Environmentally, the perpetual churn of new products (especially items such as mobile phones with their rather short life span), has a hugely negative impact. Often waste ends up being dumped in landfills of developing countries; not great for the local's health or our planet’s wellness.
This is why afterlife innovations are becoming an entity of their own.
Machines are being created that are solely dedicated to the dismantle and disposal of other items.
New attachments and closures for ease of breaking down used goods are popping up all over the place.
Product packaging is now being produced with wastage and compostable qualities in mind.
There are even some creations these days whose entire purpose of existence is how they’ll end up once they’re fruitful days are over- like crockery made out of leaves meaning that they biodegrade quickly and easily, leaving no trace that they were ever there.
Starting creating with not just a good idea and current environmental impacts in mind, but with a view to not disrupt our future is exactly the sort of development we love to encourage. If you’ve got a great idea for progress without counteractive consequences call us on 0800 772 0800 to see if we can help you achieve that dream.